I was a member of a team consisting of five individuals, with two specializing in web development and the remaining three in multimedia design. Our objective was to develop a digital solution for Aarhus Biblioteket that would aid individuals in creating, publicizing, and joining clubs and events.
The hackathon lasted 3 days, and we used methods from Sprint 3.0 to discover the problem and create a digital solution for it.
Our proposed solution is a feature integrated into the Biblioteket app, where people can get a personalized feed from events and clubs, create these posts, and join them. Additionally, the users would also be able to create profiles, add friends, and invite them to events.