go back SEE PROTOTYPE (FIGMA)

Hackathon

Description

I was a member of a team consisting of five individuals, with two specializing in web development and the remaining three in multimedia design. Our objective was to develop a digital solution for Aarhus Biblioteket that would aid individuals in creating, publicizing, and joining clubs and events.

The hackathon lasted 3 days, and we used methods from Sprint 3.0 to discover the problem and create a digital solution for it.



Our solution

Our proposed solution is a feature integrated into the Biblioteket app, where people can get a personalized feed from events and clubs, create these posts, and join them. Additionally, the users would also be able to create profiles, add friends, and invite them to events.



Click here to see the prototype (mobile)

Prototype

project
project
project
project
project
project
project
project
project
project